Anris

Anris (ANN-ris) is a god known by many names including "The Tempest", "The Great Storm", and "The Father of Winds". He is a part of the Primordial Council, and is considered the god of Air, Sky, Weather, Adventure, and Freedom.

Anris is often depicted as a man with hair and beard made of stormclouds, with eyes like ball lightning.

Symbols and Sigils
Lightning bolts. Feathers. Clouds.

Tenets of Faith
A member of the Elemental Council. The Father of Winds sings on every breeze, from mighty hurricane force winds to a light gust. He embodies all the virtues of Air.

Anris' followers prioritize their personal freedom, and the freedom of all creatures, above most anything else. His temples precious few in "civilized" lands, but wayside shrines to him appear throughout the world - often in unexpected, inhospitable, or inaccessible locales. Each is a testament to the adventurous spirit the sky god condones.

Anris does not ask much from his followers but an adventurous spirit. The winds of change blow strong, and Anris exhorts his faithful to follow them. Change is ever-renewing opportunities. Each moment a chance to alter the course of the world. He implores his followers to trust their instincts, follow their hearts, and forge their own destiny. He demands that every creature, large and small, have the freedom to do as they will and he stands against tyranny in all its forms. Anris' followers often involve themselves in rebellions and peaceful reforms - even if the matter at hand is not personal to them.

Anris' faithful are often vagrants and adventurers - people without permanent homes that wander the world in an unending pilgrimage.